Campaign |
---|
AOI DID EI HttT Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS - EoV |
Era |
AoH D - AOL D(AM) D+S EoM EoMR EoS F FC GS I IC ME MH PYR(DE5ul) PYR(DE7l) SR WoC WC WE |
Language |
C |
The Minotaur Warlocks are very powerful mages that have a very important role in minotaur society; that role is to serve as conveyers of their goddess' words and to serve as her hands. Their vast power comes from their powerful aura combined with the crystals they wield. Special Notes: Due to this unit's relationship with its deity it is granted a magical body in which the magic is manifested as self-healing and thus this unit recovers 3 HP per turn. The unit has magical attacks, which always have a high chance of hitting an opponent. This unit's arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures.
Advances from: | Shaman |
---|---|
Advances to: | Elder |
Cost: | 50 |
HP: | 50 |
Movement: | 4 |
XP: | 100 |
Level: | 2 |
Alignment: | chaotic |
ID | Minotaur Warlock |
Abilities: | divine health |
staff impact | 9 - 2 melee | ||
aura blast arcane | 12 - 3 ranged | magical | |
fireball fire | 10 - 3 ranged | magical |
Resistances: | |
---|---|
blade | -10% |
pierce | 0% |
impact | 0% |
fire | 10% |
cold | 10% |
arcane | -30% |
Terrain | Movement Cost | Defense |
---|---|---|
Cave | 1 | 40% |
Coastal Reef | 2 | 30% |
Deep Water | 99 | 10% |
Flat | 1 | 30% |
Forest | 1 | 50% |
Frozen | 2 | 20% |
Hills | 1 | 40% |
Impassable | 99 | 20% |
Mountains | 1 | 50% |
Mushroom Grove | 2 | 40% |
Sand | 2 | 30% |
Shallow Water | 3 | 20% |
Swamp | 3 | 20% |
Unwalkable | 99 | 20% |